Unity
Prerequisites
XCode >= 11.0
Cocoapods >= 1.9.1 (can be installed via brew)
Unity3D >= 2019.3.14f1
Overview
The app demonstrates simple anchoring of content, in this case - colored boxes. To test the anchoring is working, tap on the screen in some locations to leave boxes there and restart the app. The boxes shall appear where you left them.
Build instructions
Go to: Window -> Package Manager
In the project pane, double click the “HelloWorld” scene to load it into the Editor.
Hit the “Build And Run” and wait till Unity exports the files to the corresponding XCode project. (Usually, XCode is automatically open when this process is done).
Connect your device and hit “Play”. Wait for the app to build and install.
Last updated